This is a detailed 4-player map with lighting set for evening. It was designed for skirmish play, with asymmetrical starting positions. It is suitable for 2v2 or FFA games. The setting is the desert of North Africa, at an abandoned Nod Tiberium harvesting installation. All of the expansion Tiberium is found down in a huge mining pit, with a limited amount of space for building. Control of this pit is key to dominating the battle, but watch the back entrance to your base. The extremely rugged terrain provides many choke points to establish defensive positions. Includes 2 tech buildings and some hostile creeps. Enjoy the map!